We’re Qloud Games, a remote-first indie game studio with ~30 team members from all corners of the globe, developing Loftia – a cozy, solarpunk MMO. It’s our vision to bring the creative and cozy elements of beloved titles like Animal Crossing and Stardew Valley, together with a persistent online, multiplayer world. Loftia will be the space for players to find their sense of belonging, and work together with the community to work toward a brighter and more hopeful future.
For more information about the project, please check out our Steam page and Kickstarter campaign from late 2023. Joining our 17,000 Kickstarter backers are over a hundred thousand (and climbing!) Steam wishlists, and half a million social media followers. We have been recently running our first closed Alpha playtests, which peaked at over 2,000 CCUs.
We’re looking for a full-time, remote, Principal Unreal Engineer who is excited by the prospect of helping bring Loftia to life!
Our engineering team is built to be independent and fast moving – with a fully remote studio, we are looking for people who thrive in an environment where they can be given a task and figure out proactively how to attack it, without lots of oversight or constant direction. When we have folks all over the world, there is always someone online to bounce ideas off of, but with small windows of overlap for the whole team, meetings are kept to a minimum. We don’t care what hours you work – as long as you are pumping out great stuff.
Our tech stack includes Unreal Engine 5.5, Epic Online Services, Hathora, and AWS DynamoDB/Lambdas/S3.
Must Have Qualifications:
Bonus Qualifications:
Please send a cover letter, resume and portfolio to [email protected]. The cover letter should speak to why you’re interested in this role with us, and also talk about your level of aptitude and experiences in the requirements that we’ve listed above.